Findfirstchild vs waitforchild
WebFeb 1, 2024 · There are some questions about whether this is a good idea to implement, or whether it's the correct problem to solve: I don't think you should make assumptions about how the user wants to traverse the tree (FindFirstChild vs WaitForChild for example).It also goes against the "everything is just an instance" model. WebMay 20, 2024 · In answer to the poster’s question, findFirstChildis useful to check if an object exists. WaitForChild is more useful when you are sure an object exists, but need …
Findfirstchild vs waitforchild
Did you know?
WebAug 28, 2024 · This method is still possible with the addition of the string form, but I don't think you should make assumptions about how the user wants to traverse the tree ( FindFirstChild vs WaitForChild for example). It also goes against the "everything is just an instance" model. This is a somewhat valid point, but also everything isn't an instance … WebMay 30, 2024 · FindFirstChild and WaitForChild Tutorial for Dolphin Studios - YouTube 0:00 / 12:16 FindFirstChild and WaitForChild Tutorial for Dolphin Studios WishyBlox 36 subscribers Subscribe …
WebMay 12, 2024 · These past years i’ve been using WaitForChild on the server because i kept thinking about the situation where “the child hasn’t loaded yet”, but im starting to think i shouldn’t worry about it, because the server basically holds all the data already, and it’s the clients job to load all of them, right? I really don’t know. I want confirmation or more … WebDec 21, 2024 · 0. It means that you are indexing a nil value, which means that player value is nil, which means that game.Players.LocalPlayer on the previous like returns nil. Why that is you need to figure out, as there is not much to go by. The example shows that it should be local player = game:GetService ("Players").LocalPlayer, so you may want to try that.
WebMar 9, 2024 · wait () for i,v in pairs (plr.Backpack:GetChildren ()) do if v:FindFirstChild ("Reloaded") and v.Reloaded.Value then v.Parent = plr.Character end end wait (0.05) … WebHumanoid. The Humanoid is a special object that gives models the functionality of a character. It grants the model with the ability to physically walk around and interact with various components of a Roblox level. Humanoids are always parented inside of a Model, and the model is expected to be an assembly of BasePart and Motor6D; the root part ...
WebOct 11, 2024 · Try using WaitForChild instead of FindFirstChild Akirin2081 I think I recognize the script, is from a zombie survival. I used it at some point, you have to put a …
WebJul 18, 2024 · Returns the first child of the Instance found with the given name. If no child exists with the given name, this function returns nil. If the optional recursive argument is … taiyuan pronunciationWebMar 21, 2024 · this bypasses the little teleporting anticheat that they have too and it's pretty fast. taiyuan public security bureau exit entryWebFeb 12, 2024 · So let's look at where ToolFolder, BackPack, and StarterGear were created and see if that gives any clues. local ToolFolder = game:GetService ("ServerStorage"):FindFirstChild ("SavedItems") ... local BackPack = player:WaitForChild ("Backpack") local StarterGear = player:WaitForChild ("StarterGear") taiyuan railway stationWebJan 26, 2024 · game.Players.LocalPlayer.PlayerGui:WaitForChild ("ScreenGui"):WaitForChild ("ReallyRedTeam"):WaitForChild ("Points").Text = redPoints More information about WaitForChild here! Alternatively, if you don't know for definite they will be created, you can use FindFirstChild. This won't yield. taiyuan simis investment casting co. ltdWebJul 20, 2024 · I am making a soccer game and the issue I am having has to do with shooting. So the way it works is when the player shoots, if it goes into the goal, the ball is … taiyuan science and technology universityWebLearn how to use some of the most important commands for Roblox Lua.Update:There isn't a need to destroy an explosion as Roblox automatically does that for you. twinsteamonlineshop.comWebPrevent errors by using WaitForChild() instead of the dot operator to make the script wait until TreasureManager has loaded before moving on. ... FindFirstChild("leaderstats") … taiyuan normal university introduction